QuickTime 3 Reference
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Contents
New Features of the Sprite Media Handler
URLs for Sprites
About the Sprite Media Handler
Key Frame Samples and Override Samples
Sprite Track Media Format
Sprite Track Properties
Alternate Sources for Sprite Image Data
Support for URL Linking
Using the Sprite Media Handler
Defining a Key Frame Sample
Creating the Movie, Sprite Track, and Media
Adding Images to the Key Frame Sample
Adding Sprites to the Key Frame Sample
Defining Override Samples
Setting Properties of the Sprite Track
Getting Sprite Data From a Modifier Track
Sprite Media Handler Reference
Constants
Sprite Track Formats
Sprite Media Atom Types
Sprite Media Handler Functions
SetSpriteMediaSpriteProperty
GetSpriteMediaSpriteProperty
HitTestSpriteMedia
CountSpriteMediaSprites
CountSpriteMediaImages
GetSpriteMediaIndImageDescription
GetDisplayedSampleNumber
SpriteMediaGetURLLink
© 1997 Apple Computer, Inc.
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